Tears of the Ancients

Lost among the ashes

Having narrowly escaped being trapped in a burning building, the party realized that others may not have been so lucky. Though, before beginning mounting any rescue missions the party made a considerable effort to Charm, Runt's dog using food, petting, and eventually booze… nothing seemed to gather the dog's attention. Sunray, however, was able to charm the dog to at least get it to follow the group. 

Fidgit arrived to the festival late and seemed completely oblivious to the burning buildings, dead kobolds, or injured people. She was however able to use her Speak to Animals ability to speak directly to Runt's dog, which voiced it's disapproval and vote of incompetence for the party as a whole.

Frustrated with inaction Odafin went back to rescue people from the Inn but found the door to be jammed, most likely due to building's failing structural integrity. After kicking the door in, Odafin, Valamir, and Kilmer rushed in to save all the remaining survivors.

After rescuing people from the Inn, the party systematically tried to save the people throughout the rest of the town. They were able to save the banker, the baker, and the blacksmith. The mayor of the town was not as lucky.

100 years and not a day longer

The adventurers traveled into Yarrin, welcomed by a city celebrating a harvest moon and the 100th anniversary of the town's founding. After narrowly avoiding a scuffle created by Runt, Odafin and Runt tried to enter into a tug-o-war competition, but were quickly interrupted by an odd occurrence of roots entangling their feet. Once cleared of the bramble, the heroes and townsfolk thought it better to make their way into the local tavern/inn as the sun was setting. Drinking turned into a drinking competition, leaving most of the heroes unaware of the fire that was set to the town. When Sunray tried to warn everyone, two kobolds appeared at the door to block escape from the tavern. Though the kobolds were quickly dispatched, when the heroes exited the tavern they discovered that they were completely surrounded and that a person had been kidnaped. Unfortunately, the heroes were not able to the get the person in time. Once it was clear that the they had got what they wanted the remaining kobolds ran leaving the heroes, and the townsfolk, surrounded by smoldering rubble…. after one hundred years to the day, this simple town was no more. 

6 Kobolds dead
100xp each

A festival in Yarrin
Intro to the campaign

It's the 100th annual harvest festival in Yarrin and the night promises to have good food, fun, and drink under the bright harvest moon! What brings you as a traveler to the city?  A chance to meet new people over a few ales? A chance to show off in the various competitions? Or just passing through?

Players should have their own reasons for coming to town and may (or may not) know the other PCs. I'll leave that to the discretion of the player. However, I'm not a huge fan of metagaming so if you don't have an introduction in game, it's likely your characters don't know each other.


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